Potter’s Wheel 1 | Ages 8–16
RAM's Charles A. Wustum Museum of Fine Arts 2519 Northwestern Avenue, Racine, WisconsinAn introduction to wheel throwing and the principles of form, mass, and texture. Learn through demonstrations and gentle guidance.
An introduction to wheel throwing and the principles of form, mass, and texture. Learn through demonstrations and gentle guidance.
Creepy, crawly, or beautiful creatures? Have fun forming Model Magic into your own insect pal.
After taking photos, participants will project their face on a large canvas and trace the projection. Then, participants may paint, montage, and/or assemblage their canvas to create their own unique self-portraits.
Discover the art of making multiples! Learn to carve designs into an easy linocut material, along with other styles of printmaking which allow the artist to use one design and recreate it multiple times.
Enjoy an introduction to wheel throwing and the principles of form, mass, and texture. Learn through demonstrations and gentle guidance.
Using a hardcover art journal as a base, learn how to develop an assemblage artwork as its cover.
Rediscover this primary shape everywhere you look! Create a fun, bright Kandinsky-inspired circle tempera paintings.
Using visual stimulation stemming from RAM's permanent collection—the largest collection of contemporary craft in North America—try your hand at making your own contemporary craft. Who knows? Maybe your art will be in a museum's collection someday!
Learn hand building techniques to create 3D clay works.
Discover a world of "pure imagination" that comes from your secret power source—your brain! This class is for kids who love to create and explore their untapped potential using a variety of mixed media materials that are tactile and fun.
Explore the wonderful world of watercolor paint and all the amazing possibilities! Using this medium as the starting point, make 2D art—with some 3D elements—full of color, pattern, and paint!
Spend the week creating a character—or two!—of your choice. Learn the fundamentals of 2D design while exploring what elements make your character tick. By the end of the week, you will have created a character that has come to life on the page!
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